Make It So – Interaction design lessons from science fiction
By Nathan Shedroff & Christopher Noessel
ISBNs: paperback (1-933820-98-5); digital editions (1-933820-76-4)
Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.
Make It So shows:
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