21 September 2012

Five experts on what comes after the touchscreen

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Post-touch hasn’t found the killer use case that the mouse found with GUIs and the touchscreen found with mobile web browsing and apps — but it’s not for lack of trying. We’ve had a flood of prototypes, demos and art projects, any one of which could flourish into an industry — that is, once every laptop comes with a near-field depth camera. As for which will take off…it’s anyone’s guess. But some guesses are better than others.

Read the opinions by Michael Buckwald, CEO of Leap Motion; Doug Carmean, Researcher-at-Large for Intel Labs; James Alliban, interaction designer; Andrew Hudson-Smith, Director of the Centre for Advanced Spatial Analysis; and Casey Reas, co-creator of Processing.

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18 September 2016
Bruce Sterling and Jasmina Tesanovic on the home of the future
Jasmina Tesanovic (previously) and Bruce Sterling did a residency at The Arthur C. Clarke Center for Human Imagination at UCSD (San Diego, USA), working with the students on design fiction and futurism. The residency …
23 July 2016
Emerging social roles for life in 2025
Over the last five years Ericsson's Networked Society Lab has been exploring what social life in 2025 might mean. How have 20th structures of industrialization been challenged? What is happening with life and lifestyles right …
3 June 2016
Design fiction as a strategy for engaging with dystopian futures
The limits of our imagination: design fiction as a strategy for engaging with dystopian futures By Joshua Tanenbaum, Marcel Pufal and Karen Tanenbaum (UC Irvine Published in: LIMITS '16 Proceedings of the Second Workshop on Computing within …
19 May 2016
Transition design as postindustrial interaction design
The School of Design at Carnegie Mellon University has started talking about 'Transition Design.' In his long reflection about this new kind of design practice, Cameron Tonkinwise, CMU's Director of Design and Doctoral Studies, writes: Transition refers …
21 April 2016
The product design of IoT
As more and more ‘Internet of Things’ products come into the market, most, if not all will come with significant challenges. The key to overcoming any obstacles, writes Joe Johnston, VP Experience Innovation for Universal …
2 April 2016
A selection of Interaction 16 videos
In this post we highlight a number of Interaction 16 conference videos especially relevant to the Putting People First readers. They are grouped thematically. Algorithm-inspired design Crowds, algorithms and computations: The new materials of design - Matthew …
11 January 2016
[New publication] The Hackable City: A Research Manifesto and Design Toolkit
The Hackable City: A Research Manifesto and Design Toolkit Authors - Cristina Ampatzidou (University of Amsterdam / University of Groningen) - Matthijs Bouw (One Architecture) - Froukje van de Klundert (University of Amsterdam) - Michiel de Lange (Utrecht University) - Martijn …
3 December 2015
Why content reigns supreme in UX design
In this piece, Jerry Cao, Kamil Zieba and Matt Ellis of UXPin dive into four reasons why we recommend a content-first design approach: 1. Design may impress, but content hooks users In the end, users will care …

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Behavioral modeling – Shaping cultural change and behavioral evolution

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