Dr Anne Galloway (@annegalloway) is Senior Lecturer, School of Design and Principal Investigator, Design Culture Lab, Victoria University of Wellington, New Zealand. Trained in sociology and anthropology, Anne teaches courses in design and culture, and researches relations amongst people, places, animals and technologies.
1. Technological determinism & defeatism
Or, the cultural belief that technological development and progress is inevitable, and we have to adapt.
2. Technological solutionism
Or, the cultural belief that technology is the best solution to life’s problems.
3. Quantification imperatives
Or, the cultural belief that everything can and should be measured, and that everyday life would be better if all our decisions were based on these data.
4. Connection & sharing imperatives
Or, the cultural belief that everyday life would be better if more information was transmissible and accessible to people.
5. Convenience & efficiency imperatives
Or, the cultural belief that people would be better off if there were more technologies to make daily life more convenient, and common tasks more efficient.
We are an international experience design consultancy helping companies and organisations to innovate their products, services and processes by putting people and their experiences first.
The 100&Change is an international competition and a landmark opportunity for thinkers and designers to tackle critical challenges affecting the world. Michele Visciòla will be one of the panel of expert judges who will select which project is worthy of the $100 million grant. 100&Change is the MacArthur Foundation competition – launched this year for […]
The September issue of the Harvard Business Review (HBR) contains a lengthy essay, entitled Building an Insights Engine, on how Unilever has created the organizational capabilities to “transform data into insights about consumers’ motivations and to turn those insights into strategy.” The article was written by Frank van den Driest and Keith Weed of a […]
This week Experientia joins our colleagues and peers in Minneapolis at EPIC 2016, the premier international gathering on ethnography and design in industry. The theme for the conference this year is Pathmaking, emphasizing the power of ethnography to create transformative innovation, growth and strategic success for companies, industries and communities. On the second day of […]
Can behavioral change address local energy issues, raise people’s awareness energy consumption issues, and directly support non-profit organizations at the same time? With the Nice pilot of the CITYOPT project, we have seen strong suggestions that it can. It also suggests that the sense of belonging to a local community is a strong motivation for […]
Patient-centricity is one of the defining issues facing clinical trials in the pharma industry. The past few years have seen a growing awareness by pharmaceutical companies of the importance of patient-centricity – but they have also illustrated that not everyone is clear on just what patient-centricity is, or how to achieve it. After using UX […]
Every year, the Energy-efficient Buildings (EeB) Public Private Partnership (PPP) publishes the EeB PPP project review – a round-up of energy-efficiency projects that have been co-funded by two European Commission schemes. This year, the print and digital booklet design was done by Experientia, in particular by our talented visual and interaction designer Dohun Jang. Experientia […]