19 May 2009

New media practices in China, Korea, India, Brazil, Japan and Ghana

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The blog series on New Media Practices in International Contexts, which I announced in January, is now complete. It covers the unique characteristics of digital media user behaviours in very different socio-cultural contexts of China, Korea, India, Brazil, Japan and Ghana, with a particular interest in the intersection of youth, new media and learning.

The authors, a group of people around Mimi Ito, believe that examining new media practices from an international (and, in some cases, transnational) perspective will enhance their current efforts to theorise youth, new media and learning, a wider MacArthur Foundation Digital Media and Learning Initiative.

China (by Cara Wallis): introductionmobile phonesgaminginternetnew media productionconclusion
Korea (by HyeRyoung Ok): introductioninternetgamingmobile phonesnew media productionconclusion
India (by Anke Schwittay): introductionmobile phonesgaminginternetnew media productionconclusion
Brazil (by Heather Horst): introductioninternetnew media productiongamesmobile phonesconclusion
Japan (by Mimi Ito and Daisuke Okabe): introductioninternetmobile phonesnew media productiongamingconclusion
Ghana (by Araba Sey): introductionmobile phonesinternetnew media productiongamingconclusion

Each case study focuses upon the telecommunications landscape, internet and mobile phone practices, gaming, and new media production, and provides a unique perspective on the ways in which infrastructure, institutions and culture (among other factors) shape contemporary new media practices.

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