18 May 2011

Seven technologies to disrupt the next decade

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Next wave
What technologies will have the biggest impact on the next decade? New Scientist peers into the crystal ball and picks the ideas, concepts and gadgets that are set to shake things up.

Be nice to the telepresence robot
If you’re talking to a colleague on the other side of the world via their robotic representative, will it be rude to turn down its volume?

Stroll through data in the augmented city
City streets, buildings and even people are about to be painted with a vibrant array of virtual information and adverts.

Don’t invent, evolve
We are about to enter a new era of invention, thanks to software that can evolve designs we could never dream of.

Eat a printed dinner in your printed home
3D printers can fabricate objects of any shape – jewellery and machine parts for now, but printed buildings, food and even body organs could be on the way.

Jacking into your brain
Direct link between our brains and computers are set to challenge our notions of identity, culpability and the acceptable limits of human enhancement.

The crystal ball internet
Sentiments expressed in the torrent of blog posts, tweets and Facebook updates offer a powerful way to predict the future.

Digital wallets will empty faster
The ability to pay with a swipe of a cellphone will shorten queues in stores – and make it easy for us to spend much more.

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29 January 2016
[Report] Consumers more frustrated by smart home apps than devices
New report by Argus Insights suggests disappointing apps break user experience, may cause decline in consumer delight over time. The Smart Home ecosystem comprises both hardware devices and software apps and together they are supposed to …
27 January 2016
Remaking Ford into a user experience-driven company
Ford CEO Mark Fields recently declared that Ford would be remade as a user-experience driven company: "We have obviously a lot experience in the car business, over 113 years, and our differentiation is going to be …
26 January 2016
Designing for Crisis, Design for Real Life
It’s easy to design for the idealized user, someone who’s smart, calm, and informed. It’s less easy, and thus more important, to design for a more realistic user: still smart, but harried and uncertain. The …
22 January 2016
Creating age-friendly cities
In a new report the McGraw Hill Financial Global Institute (MHFI) argues that we need a new thinking about how to create "age-friendly cities." Adapting to the challenges of an aging urban population, they write, requires …
18 January 2016
Digital media companies need to make user experience a priority — or else
Digital publishing, seeming perpetually up against terrible economics that prize quantity over quality, has reached a point where navigating it is akin to “walking across a sticky cinema store,” according to Barbarian Group executive director …
11 January 2016
[New publication] The Hackable City: A Research Manifesto and Design Toolkit
The Hackable City: A Research Manifesto and Design Toolkit Authors - Cristina Ampatzidou (University of Amsterdam / University of Groningen) - Matthijs Bouw (One Architecture) - Froukje van de Klundert (University of Amsterdam) - Michiel de Lange (Utrecht University) - Martijn …
11 January 2016
How Eataly has redefined the third place to create a new customer experience
This short reflection on Eataly by Sergio Gutierrez, Ankur Johar, Christian Lillo, Anjali Singh and and Sofia Sourtzis positions it as a "third place". Ray Oldenburg introduced the concept of the third place in 1989 in …
9 January 2016
Why we need better UI in patient-used medical devices
With patients increasingly treating themselves at home, often using specialist equipment, the chance of use errors increases, and the ensuing results can be deadly. User Interfaces (UI) have a key role to play in reducing the …

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18 January 2016
Experientia website completely reshaped

Experientia is pleased to announce that we’ve started 2016 with a brand new website. Experientia’s now officially 10 years old, and we decided that the best way to celebrate is by building a new website that showcases our growth – with new projects, new people in the staff, and two new locations in Lausanne and […]

1 January 2016
For when things get personal…
13 October 2015
Experientia report: Design for ageing gracefully

Design for Ageing Gracefully Rethinking Health and Wellness for the Elderly: Public Services Asian Insights & Design Innovation, DesignSingapore Council October 2015

29 September 2015
[Experientia book] Ethnography on elderly health and wellness

As we age, we increasingly depend on public services and the community for support. Well-designed public services can greatly affect the lives of the elderly and their experiences of healthcare. Experientia collaborated with DesignSingapore Council on understanding how the elderly interact with public services and how we can look towards improving their lives with design. […]

2 July 2015
Getting citizens involved in protecting fragile energy environments

A new project funded under the FP7 European Commission framework is getting citizens involved in testing new tools for reducing energy consumption during peak loads, in the hope that its pilot program will set the new state of the art for protecting locations with fragile electricity supplies. One of France’s most fragile regions The Provence-Alpes-Côte […]

5 May 2015
Experientia designer Dohun YuLuck Jang 유록 in Design 4 Disaster

Design 4 Disaster features an engaging illustrated safety manual for ship passengers, a personal project by Experientia designer Dohun YuLuck Jang 유록. After the Korean ferry accident last year, Yuluck (who is Korean) wanted to find a way to make safety manuals more interesting to read. He spent one year designing an interactive safety guide […]

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