For those of us who are puzzled about what exactly the difference is between UX and CX, Toby Bottorf, principal at continuum, situates the difference as one of scale:
“The difference is one of scale. You’re not designing a thing. You’re trying to design what happens as a result of many things you directly designed, which is very different from UX. UX is bound technically by a clear and limited use case: It always involves someone interacting with a device.
Service experiences, however, are broad and ephemeral. They happen in time, and might involve the design of spaces as well as spontaneous interactions between people. UX work is often focused on optimizing something that has already been defined, not necessarily generating something new.
The biggest change for me personally in making this transition has been in the approach to quality. The definition of a great service depends on whether it is an open or closed system. Most digital systems are closed. Software should work the same every time. For software, improving quality means fewer deviations from how things should be.
But for open-service systems, standardization can set the bar for quality at only a mediocre level. A standard for consistency defines the floor, the lowest level of acceptable service. To deliver great service, people need to be themselves, and represent their organization with good judgment and real agency. That will inevitably be delivered with a lot of variability.
Designing for unanticipated-use cases, then, is the unique challenge of CX work.”
Besides that the author’s definition of UX is quite narrow, we must also that to us at Experientia, this sounds very much like a definition of service design, be it applied to a corporate context, and further narrowed down to customers only. What about work for governments and social innovation design? What about non-customers (knowing them can make the experience better for customers as well and can open up organizations to new customers)? In short, we are not yet convinced that CX is broad enough as a term.
We are an international experience design consultancy helping companies and organisations to innovate their products, services and processes by putting people and their experiences first.
100&Change is a MacArthur Foundation competition for a $100 million grant to fund a single proposal that will make measurable progress toward solving a significant problem. 100&Change will select a bold proposal that promises real progress toward solving a critical problem of our time. And it will award a $100 million grant to help make […]
Then we are interested in hearing from you. We have several positions available for talented UX/UI and service designers who are passionate about creating world-class user experiences. Please see the job descriptions on our website for more information, and send us your CV with a cover letter statement about yourself, your experience, and what UX […]
Experientia is proud to have been a key participant at the Roche Innovation Summit, held at Roche headquarters in Basel Switzerland on 19 June 2018. Themed “Transforming the Healthcare Experience Together”, the summit aimed to galvanize the Roche community around the future transformation of healthcare and diagnostics. With 800 attendees from Roche and Genentech global […]
Hai una startup? Hai mai pensato ai benefici che potrebbe trarre dal Design Thinking? Questa è l’opportunità per scoprirlo! DesAlps Workshop #2: Il Design Thinking per la tua startup! Giovedì 28 giugno 2018 – dalle 9:30 alle 17:00 @ I3P | Corso Castelfidardo 30/a, Torino —– Nell’ambito del progetto europeo DesAlps, un team di esperti […]
Experientia è lieta di invitare le piccole e medie imprese del territorio piemontese al: DesAlps Workshop #1: Il Design Thinking per le PMI Venerdì 18 maggio 2018 – dalle 9.00 alle 17.30 @ Rinascimenti Sociali | via Maria Vittoria 38, Torino Scopri i vantaggi che il Design Thinking può portare al tuo business per prepararvi […]