Here are some we like:
People as content [video | abstract + bio]
Anton Nijholt, University of Twente
Anton looks deeper into non-cooperative behaviour and its many uses from both the point of view of a smart environment, and that of human partners, users, or inhabitants of smart environments.
Playing well with others: design for augmented reality [video | abstract + bio]
Joe reviews interaction design patterns common to augmented reality, suggest tools to improve the ‘social maturity’ of AR, and shares design principles for creating genuinely social augmented experiences.
Proximity wormholes: how the social web enables intimacy at scale [video | abstract + bio]
Lee Bryant, Headshift
Lee shows how proximity changes in the social web, and how we can adapt and cope with these changes, given that our own cognitive powers evolve more slowly than the tools we use to connect and communicate.
Social 3.0 [video | abstract + bio]
Steven Pemberton, CWI/W3C
Steven introduces new technologies that would allow us to arrange our social networks in different ways so that the data belongs to us. He’ll discuss how they affect our interactions online and how we can adopt such technologies.
The human interface (Why products are people, too) [video | abstract + bio]
Christopher Fahey, Behavior
Chris explores diverse areas of non-digital human experience (language, storytelling, neurology and sociology) to frame and showcase some of the most exciting current and emerging user experience design practices on the web and other media.
UX research methods for ubiquitous computing [video | abstract + bio]
Stijn Nieuwendijk, valsplat
Ubiquitous computing challenges the field of usability research. Stijn talks about the evolution of the classic usability set-up and show new user experience research methods that valsplat is experimenting with.