Jeffrey Veen chats with Irene Au, director of user experience at Google
An excerpt:
“In a lot of conventional companies, design is kind of a top-down process. Where you think about who are your target users, what’s the market you’re going after, what are their needs. You do requirements-gathering, and then you design the experience around that, and then you tell the engineers to go build. Here, the way products are conceived a lot of times, it’s an engineer has some kind of idea and then starts building it and then — as it gains momentum — a product manager and a designer might become attached to it. So it’s a very bottoms-up kind of process, which is very different to how designers are trained to think about product development. Yet I still think that there are ways that designers can work within that environment and still have products be use-driven and design-driven, but the ways in which you go about getting yourself inserted might be quite different than [at] other cultures, [which] are maybe more top-down, or product- or marketing- or design-driven.”
[…] Jeffrey Veen (design manager, Google) e Irene Au (director of user experience, Google) parlano di come si svolgano i processi di design nella loro azienda. In Google, la progettazione procede dal basso verso l’alto, e non al contrario, come accade in molte altre imprese più tradizionali. […]