On using design to influence behaviour
Some interesting projects (Part 1)
Some projects address the relationship between design and people’s behaviour in different situations, and some explicitly aim to influence what people do and think. Featured projects:
– Displacement Engine by Jasmine Cox
– Source by Oliver Craig
– How Long? Door Knob and Tag, and Whose Turn? Bottle Opener by Kei Wada
Some interesting projects (Part 2)
Following on from Part 1, here are a couple more very interesting student projects linking design and behaviour. This time, both involve providing feedback on the impact or costs of everyday behaviours in order to get people to think. Featured projects:
– Tio by Tim Holley
– ‘Lehman’s Inheritance’ by Alexander Kirchmann