Phil Windley, Associate Professor of Computer Science at Brigham Young University, reports:
The idea is that Mooreâ€™s Law has pushed the price of computing so low that it is nearly disposable. Computing can be everywhere. […] What does this do to peopleâ€™s experiences?
Peopleâ€™s reaction to ubiquitous computing devices is to consider them more like animals than they do to rocks and other inanimate objects. People know their Roomba isnâ€™t an animal, but they treat them that way. […]
Taking the desktop metaphor beyond the desktop doesnâ€™t work. […]
The answer is magic. Not in the traditional sense that people understand magic, but specifically in the sense of enchanted objects. This isnâ€™t pretending that technology is magic or lying about how technology works. Itâ€™s an abstraction for describing how enchanted objects work.
What sets enchanted objects apart from their static counterparts is their ability to interact. They should be
* Everyday objects
* Familiar – look and act like youâ€™d expect them to
* Physical – there is a physical use mode
* Screenless – no assumption that thereâ€™s a text output
* Not human – no expectation that they behave like us
* Not superhuman – ultimately weâ€™re in control of the object
Or to summarise things with this Kuniavsky quote: “The manuals for magical items have been written for hundreds of years, now it’s possible to make the objects themselves.”