Rachel Carmen Ceasar (@rceasara) is a doctoral candidate in the Joint Medical Anthropology Program at UC Berkeley and UC San Francisco (California, USA). She writes about the subjective and scientific stakes in exhuming mass graves from the Spanish Civil War and dictatorship in Spain today.
She is now running a short series on Savage Minds that features interviews with design researchers, ethnographic hackers, and field work makers with their take on anthropology and design.
For the first interview, she talks with design researcher and ethnographer Nicolas Nova.
Nicolas Nova is a design researcher, ethnographer and co-founder of the Near Future Laboratory. His work is about identifying weak signals as well as exploring people’s needs, motivations and contexts to map new design opportunities and chart potential futures. Nicolas has given talks and exhibited his work on the intersections of design, technology and the near-future possibilities for new social-technical interaction rituals in venues such SXSW, AAAS, O’Reilly Emerging Technology Conference and the design week in Milano, the Institute for the Future, the the MIT Medialab. He holds a PhD in Human-Computer Interaction from the Swiss Institute of Technology in Lausanne and has been a visiting researcher at the Art Center School of Design (Pasadena). He is also Professor at the Geneva University of Arts and Design (HEAD–Genève) and curator for Lift Conference, a series of international events about digital culture and innovation.
Upcoming interviews are with Kat Jungnickel (Lecturer at Goldsmiths), Daniela K. Rosner (PhD student at UC Berkeley’s School of Information), and Silvia Lindtner (a post-doctoral fellow at the ISTC-Social at UC Irvine and at Fudan University Shanghai).
Kat Jungnickel is a sociologist interested in maker culture, DiY / DiT (do-it-together) technology practices, gender and mobilities and inventive methods. Her current work investigates the impact of (digital) technologies and material practices in knowledge transmission and the potential different stories hold for understanding social worlds.
Daniela K. Rosner is currently finishing her doctorate at UC Berkeley’s School of Information and holds a B.F.A. from the Rhode Island School of Design in Graphic Design and a M.S. in Computer Science from the University of Chicago. Through fieldwork and design, she reveal and create surprising connections between technology and handwork. She is also an assistant professor in UW’s Department of Human Centered Design and Engineering (HCDE), and co-directs the TAT Lab with Beth Kolko.
Silvia Lindtner is a post-doctoral fellow at the ISTC-Social (the Intel Science and Technology Center for Social Computing) at UC Irvine and at Fudan University Shanghai. She researches, writes and teaches about DIY (do-it-yourself) maker culture, with a particular focus on its intersections with manufacturing and industry development in China. Drawing on her background in interaction design and media studies, she merges ethnographic methods with approaches in design and making. This allows her to provide deep insights into emerging cultures of technology production and use, from a sociological and technological perspective.
We are an international experience design consultancy helping companies and organisations to innovate their products, services and processes by putting people and their experiences first.
Can behavioral change address local energy issues, raise people’s awareness energy consumption issues, and directly support non-profit organizations at the same time? With the Nice pilot of the CITYOPT project, we have seen strong suggestions that it can. It also suggests that the sense of belonging to a local community is a strong motivation for […]
Patient-centricity is one of the defining issues facing clinical trials in the pharma industry. The past few years have seen a growing awareness by pharmaceutical companies of the importance of patient-centricity – but they have also illustrated that not everyone is clear on just what patient-centricity is, or how to achieve it. After using UX […]
Every year, the Energy-efficient Buildings (EeB) Public Private Partnership (PPP) publishes the EeB PPP project review – a round-up of energy-efficiency projects that have been co-funded by two European Commission schemes. This year, the print and digital booklet design was done by Experientia, in particular by our talented visual and interaction designer Dohun Jang. Experientia […]
One of the things we do here at Experientia that really sets us apart from other UX agencies is behavioral modeling. Our cognitive and behavioral models go beyond the standard customer journeys and personas (both useful tools, and often preliminary steps to behavioral modeling) to create frameworks that can be used to make people more […]
Arti Mulchand reports in the Straits Times, Singapore’s main newspaper, on Experientia’s “Design for Ageing Gracefully” project: Putting faces to end-users early in the design process is changing the way designers and organisations are approaching products aimed at Singapore’s growing elderly demographic. Experientia’s ethnographic study, which was commissioned by DesignSingapore Council in a collaboration with […]
Experientia is pleased to announce that we’ve started 2016 with a brand new website. Experientia’s now officially 10 years old, and we decided that the best way to celebrate is by building a new website that showcases our growth – with new projects, new people in the staff, and two new locations in Lausanne and […]