IDEA 2009: Social and experience design
Day one
– The impact of social models – Luke Wroblewski
– Social spaces online: lessons from radical architects – Christina Wodtke
– Making virtual worlds: games and the human for a digital age – Thomas Malaby
– User experience as a crucial driver of social business design – Jeff Dachis
– Bare naked design: reflections on designing with an open source community – Leisa Reichelt
– Does designing a social experience affect how we party? Of course it does! – Maya Kalman
– The information superhighway: urban renewal or neighborhood destruction? – Mary Newsom
Day two
– Innovation parkour – Matthew Milan
– The art and science of seductive interactions – Stephen Anderson
– Social design patterns mini-workshop – Christian Crumlish & Erin Malone
– If you build it (using social media), they will come – Mari Luangrath
– The bawn of perfect products – Tim Queenan