Category Experience design

Affective computing

Chapter twelve of the interaction-design.org resource is now available in preview. It deals with what HCI specialists call ‘affective computing’ and was written by Kristina Höök, professor in Human-Machine Interaction at Stockholm University. As Human-Computer Interaction (HCI) and Interaction Design…

Yes, experience can be designed

Experience designers investigate the motivations behind users’ behaviors to develop skill in predicting and guiding those behaviors. A short article by designer Sorin Pintilie. “So, yes, experience can be designed— not all experiences, but certainly some experiences. And with time,…

Philosophy of interaction

Chapter eleven of the interaction-design.org resource is now available in preview. It was written by Dag Svanaes, Professor at the Department of Computer and Information Science at the Norwegian University of Science and Technology (and former professor at Interaction Design…

The anatomy of an experience map

Chris Risdon expands on what constitutes a good experience map in a long and highly commendable article on the Adaptive Path blog. “The experience map highlighted [on the left – click to enlarge] was part of an overall initiative for…

Complexity and User Experience

The best products don’t focus on features, they focus on clarity, argues Jon Bolt. “Problems should be fixed through simple solutions, something you don’t have to configure, maintain, control. The perfect solution needs to be so simple and transparent you…

Social computing

The Interaction-Design.org Foundation is a labour of love founded by Mads Soegaard in 2002, and in 2010, his wife, Rikke Dam, joined the project (and their exotic office on a semi-deserted island in Thailand). Apart from Rikke and Mads, hundreds…