Category Interaction design
Sun making user interaction intuitive through SPOT sensors [San Jose Mercury News]
What if you could transfer the address book from your old cell phone to a new one by tilting the old phone like a pitcher and wirelessly pouring hundreds of numbers into the new phone — instead of punching in…
The art of building a robot to love [The New York Times]
If robots can act in lots of ways, how do people want them to act, happy or sad, bubbly or cranky? Reporting on the recent conference on human-robot interaction in Salt Lake City, Henry Fountain of the New York Times…
Interviews with Don Norman and Patrick Baudisch in Stanford d.school magazine
The second issue of Ambidextrous Magazine, a project of the Stanford d.school, features interviews with Don Norman and Patrick Baudisch. In a long interview with Bjoern Hartmann, Don Norman reveals that he is working on a new book with the…
Grocery checkout, Italian style
DIY checkout or self-scanning has long been called the next big thing in supermarkets, but perhaps because of the hellish line situation, Inferno-familiar Italians were quick to adopt them. Unicoop Firenze was the first Italian retailer to introduce self-scanning in…
Interview with Larry Tesler, Yahoo!’s VP of user experience and design
The resume of Larry Tesler (Wikipedia article – personal site) reads like the history of interaction design. He worked at Xerox PARC and Apple, created and managed the usability group at Amazon, and is now vice president of user experience…
User-centred design becomes transformation design – updated
A new design discipline is emerging from groups across the world. It applies traditional design skills in a new way to social and economic issues. It uses the design process as a means for a wide range of disciplines and…
Using interactive design to make global statistics comprehensible [Business Week]
Gapminder is a nonprofit, supported by the UNDP, dedicated to better communicating and disseminating global-development statistics — as a means to “mind the gap” between the world’s rich and poor, sick and healthy. Gapminder wants to be more than just…
Philips releases Entertaible, a new social gaming platform
Philips unveils the Entertaible – a 21st century tabletop gaming platform that marries the best of electronic and traditional board games in a natural and simple way. Sitting comfortably around the game table, people can enjoy both the shared experience…
Mattel workshop on play experiences for the next generation
Looking to generate new ideas about the future of play, Mattel invited the Interaction Design Institute to present concepts during its company-wide Play Experiences for the Next Generation workshop. Children discover the world through play. Playing shapes human mental and…
The Persona Lifecycle: a field guide for interaction designers
The Persona Lifecycle, First Edition : Keeping People in Mind Throughout Product Design The Persona Lifecycle (Amazon – Elsevier) addresses the “how” of creating effective personas and using those personas to design products that people love. It doesn’t just describe…
Interaction design in a glocal context
The Hong Kong School of Design MDes programme positions product and interaction design education between cultural identity, local relevance and global competitiveness. “The aim of the Master of Design programme is to equip students with knowledge in design at a…
Interview with Marc Rettig on designing for interaction
Dan Saffer, an interaction designer at Adaptive Path and the author of the upcoming book “Designing for interaction” just published an interview with Marc Rettig. Marc Rettig is a designer, educator, and researcher, as well as founder and principal of…
Design Council publishes thirty “Design Cards”
The Design Council knowledge cards summarise a unique resource of online in-depth information compiled by expert authors on design topics and issues that matter. The 30 cards in a pack provide an overview of our knowledge experts resources introducing each…
Designing for Small Screens
A useful book concentrating on the important “user experience†aspects of design for small screen devices The design of interactive applications or presentations on small screens can be challenging for the designer. Not all design concepts that are valid on…
The ID-StudioLab at Delft Technical University
The ID-StudioLab of the TU Delft covers research in four areas: designing for the senses, designing and emotion, inspiration engineering and intelligence in products. The challenge of the ID-StudioLab is to shape the conditions for a satisfactory product experience. Traditionally,…
Job openings in innovation and interaction design
Nearly five years ago Judy Wert (based in New York) recruited me for a position at the Interaction Design Institute Ivrea (based in Italy), which eventually brought me to start an experience design company in Turin (with another recruitee…
Prototypes exploring personalisation in mobile phones
Schulze & Webb are working with Chris Heathcote of Nokia’s Insight Foresight Group to develop experimental prototypes to explore personalisation in mobile phones. This project blog discusses their work. There are three overlapping strands in the project: craft, hacking and…
New Core77 discussion forum on design and innovation
The industrial design site Core77 just launched a new discussion board forum on design and innovation, moderated by Steve Portigal. The site also hosts a great many other discussion forums, including those on design research and on interaction design. In…
DIS 2006 looking for designers
DIS 2006, SIGCHI’s biennial conference on Designing Interactive Systems, will take place at Penn State University, University Park, PA USA on June 26-28. DIS has become an internationally recognised forum for design researchers and reflective practitioners. Penn State Professor John…