Category Methods
The science of desire [Business Week]
Ten potential pitfalls of participatory design methods
Jeff Axup writes in his blog Mobile Community Design about ten potential pitfalls in the application of participatory design methods. “Participatory design (PD) is a design framework and related methods which advocate user involvement in design, and a political stance…
Cultural anthropologist Mizuko Ito on kids’ participation in new media culture
Cultural anthropologist Dr. Mizuko Ito recently published a draft about kids’ participation in new media culture, reports Nicolas Nova in Pasta & Vinegar. The paper, entitled “Mobilizing the Imagination in Everday Play: The Case of Japanese Media Mixes”, addresses the…
Just give me a simple phone [Associated Press]
The New York Times on brand co-creation
Experientia partner publishes Italian book on web site usability
User-centered innovation at Intel [Electronic Business]
In a three-part special report of Electronic Business, Herman D’Hooge, innovation strategist in the User-Centered Platform Solutions Division at Intel, explains how a company can use a user-centered innovation process to engineer and develop innovative products. D’Hooge also gives an…
Mobile devices: smaller, smarter and still usable?
Co-creation and the one-percenters
MIT is to make Denmark world champion in user driven innovation
User-generated future for gaming [BBC]
Designing politics – the politics of design
With a commitment to conducting a discourse on the social responsibility of the designer and defining the democratic quality of design, the International Design Forum (IFG) Ulm, Germany announces its public call for project proposals addressing the topic of the…