Category Sharing
Educational benefits of electronic toys questioned
Interaction Design Primer
The price of smartphone complexity
Web 2.0 puts production in hands of many but rewards in hands of few
UK foresight studies identify emerging trends over the next 50 years
Via the BBC I found out about the Sigma and Delta foresight scans, with nearly 250 papers that look ahead at developments over the next 50 years. The research was commissioned by the UK Office of Science and Innovation‘s Horizon…
Fiat engages in online dialogue with its customers
Nokia research on shared phone practices
What happens when people share an object that is inherently designed for personal use? Jan Chipchase and Indri Tulusan of Nokia Research set out explore this topic during a July 2006 field study in Uganda with a brief to understand…
Alcatel-Lucent CTO sees telco future of “comminfotainment” [International Herald Tribune]
Vodafone’s Receiver magazine on gaming and playing
More on Dutch cultural heritage and audience understanding
Dutch heritage conference highlights lack of audience understanding
Cisco focuses on end-user experience [IDG News Service]
Crowdsourcing product development
We need theories of experience design
The Boston Globe interviews Marvin Minsky on book “The Emotion Machine”
Motorola’s Motofone experience website
How long until the mobile is the heart of entertainment?
Book: Frontiers of Capital – Ethnographic Reflections on the New Economy
ITU Internet Report 2006 on digital life
The eight edition of the ITU Internet Report, entitled “digital.life”, focuses on consumers and looks at how human lives are being continuously shaped and re-shaped by advances in digital technologies. The report begins by examining the underlying technologies for new…