Category HCD / UXD
UK Design Council on user-centred design and experience design
The price of smartphone complexity
Best wishes from Experientia | Auguri da Experientia
More than 2000 people read Putting People First every day, a good 60% via rss and email, the rest directly on the site. I don’t know most of you, so only a few people got our email card, but there…
UK foresight studies identify emerging trends over the next 50 years
Via the BBC I found out about the Sigma and Delta foresight scans, with nearly 250 papers that look ahead at developments over the next 50 years. The research was commissioned by the UK Office of Science and Innovation‘s Horizon…
Usability as strategy (or Usability 2.0)
Nokia research on shared phone practices
What happens when people share an object that is inherently designed for personal use? Jan Chipchase and Indri Tulusan of Nokia Research set out explore this topic during a July 2006 field study in Uganda with a brief to understand…
Alcatel-Lucent CTO sees telco future of “comminfotainment” [International Herald Tribune]
Vodafone’s Receiver magazine on gaming and playing
More on Dutch cultural heritage and audience understanding
What if your laptop knew how you felt? [Christian Science Monitor]
The home is not about efficiency or technology
User interface of the $100 laptop
The user interface for the One Laptop Per Child (OLPC) project, the initiative to put $100 laptops in the hands of children around the world led by Nicholas Negroponte, the founding director of the MIT Media Lab, “uses a highly…
Can mobile phones give you ‘presence?’ [International Herald Tribune]
Dutch heritage conference highlights lack of audience understanding
Cisco focuses on end-user experience [IDG News Service]
The user experience of executive dashboards
Interview with author of “Designing Pleasurable Products”
Philips Design on sustainability and the virtual world
The January 2007 issue of ‘new value by One Design’ (what’s up with that name?), the quarterly magazine of Philips Design, is devoted to articles on sustainability and the virtual world. Some highlights: Helping 400 million people give up smoking…