English via your mobile

The BBC reports on Janala, a service that is revolutionising the teaching of English in Bangladesh using simple mobile technology. “Janala – it means Window – is a service run by the BBC World Service Trust and funded by the UK’s Department for International Development…

Conversations in a weekend village — Interaction10 impressions

Written by Experientia partner Jan-Christoph Zoels. Interaction10 is over. Four days of presentations, workshops, games, installations stimulated vivid exchanges of ideas and reflections on the changing landscape of interaction design. Hosted in beautiful downtown Savannah by the international Interaction Design Association and Savannah College of…

The future of reading

Josh Quittner of Fortune Magazine reflects on how tables will change magazines, books and newspapers. “In fact, for the past year I’ve been pushing the theory that the Age of Tablets will give print media one last bite at the apple — and publishing companies…

New Philips phone for the elderly

Philips reports that its new Lifeline Cordless Phone System has been designed “to enable the frail and elderly to maintain independence, despite their changing physical needs.” “The Philips Lifeline Cordless Phone System is a cordless home phone with a medical alert communicator. It provides a…

Nokia’s introduction to user experience

User experience is one of the most important success factors of a mobile application, according to Nokia. Therefore the company created a web section that describes the benefits of a good user experience, which also provides links and resources with more detailed material.

Front book vs back book pricing: a service design challenge

Nick Marsh of EMC Conchango reflects on the conundrum of ‘front book’ vs ‘back book’ pricing, and the implications for service design. “This is a great example for illustrating the differences between designing for service-centric organisations as compared to designing for product-centric organisations, and it…

Upcoming service design conference in Sweden

One of the projects funded by the Danish programme for user-driven innovation (English summary) is DESINOVA (see also this earlier post). DESINOVA’s purpose is to enhance innovation among service and trading companies using the methods of user-driven innovation and service design. DESINOVA develops competences for…

Report: Booting up mobile health

Mobile health is emerging at the intersection of dynamic changes in mobility patterns, health care delivery, and new mobile technologies and networks. New technologies and the services they enable will be just one piece of a larger strategy for engaging consumers anywhere, anytime. Ultimately, mobile…

Nokia’s design and user experience library

In recognition of the importance that good design and user experience plays in creating successful products and services, Forum Nokia has renewed and extended it support available for those looking to improve the quality of their mobile applications. Central to this effort has been the…

Book: Pervasive Information Architecture

  Pervasive Information Architecture – Designing information space in ubiquitous ecologies is a book being written by Andrea Resmini and Luca Rosati for Morgan Kaufmann-Elsevier which promotes a holistic approach to information architecture and user experience. “Information is going everywhere, bleeding out of we thought…

Are mobile phones Africa’s silver bullet?

Whether it’s checking market prices of crops, transferring money or simply making a call, mobile phones are transforming Africa. But, asks The Guardian, could this new technology end up bypassing the poorest? The problem apparently lies in the taxes levied by national governments that can…

From people to prototypes and products: ethnographic liquidity and the Intel Global Aging Experience study

The latest Intel Technology Journal (Volume 13, Issue 30 reports the research and development activities of the Intel Digital Health Group and its colleagues. One article, entitled “From people to prototypes and products: ethnographic liquidity and the Intel Global Aging Experience study“, documents how a…

Design for sustainable behaviour (part 3)

Can design change behavior? Although at times it can seem difficult to change just one person’s behavior, Professor Banny Banerjee, director of the Stanford Design Program says it is possible for design to induce large numbers of people to change their lifestyle, including deeply ingrained…