Designing for sustainability

In this three-part video series, originally posted on Adobe’s Inspire site (a publication from the Adobe Experience Design Team), watch highlights from the Adobe-sponsored roundtable discussion, moderated by former XD Director, Josh Ulm, and featuring leaders of the software industry, design profession, and sustainability movement.…

Elsevier announces the “Article of the Future”

According to an Elsevier press release, the ew article prototype introduces non-linear structure, enhanced graphical navigation, and integrated multimedia. “Elsevier, the leading publisher of scientific, technical and medical information products and services, today announces the ‘Article of the Future’ project, an ongoing collaboration with the…

Happy birthday Experientia

On 21 July 2009, Experientia turns four years old. From four friends and business partners to an office of over twenty staff and collaborators, Experientia has grown quickly. It’s a far cry from the early days of meeting in partners’ homes, but it has been…

Libraries turn page to thrive in digital age

The Globe and Mail newspaper of Canada looks at the future of libraries: Long the subject of warnings that the Internet would spell their demise, public libraries are booming through new branches, more resources and more computers. And in addition to their regular schedule of…

The crowd is wise (when it’s focused)

According to the New York Times, evidence suggests that crowdsourcing succeeds when it’s designed for specific tasks — and when the incentives attract the most effective collaborators. “A look at recent cases and new research suggests that open-innovation models succeed only when carefully designed for…

Book: Human-Computer Interaction – Development Process

Human-Computer Interaction: Development Process (Series: Human Factors and Ergonomics) by Andrew Sears and Julie A. Jacko (Editors) CRC Press, March 2, 2009 Hardcover, 356 pages Amazon – Google Books Preview Hailed on first publication as a compendium of foundational principles and cutting-edge research, The Human-Computer…

Design ethnography: strategy for visual communications

Design ethnography: strategy for visual communications Leslie MacNeil Weber 2009 Graduate Thesis University of Washington Ethnography, a field of anthropological study and a research technique, helps visual communication designers create materials that evoke meaning and inspire action in their audiences. Ethnography enables a designer’s understanding…

Nokia patents gestural phone controls

A promotional video earlier today, and now a patent application — too much of a coincidence: “We know that Nokia is looking into more areas than just buttons and touchscreens for phone controls, and a recently revealed patent has shed light on an option the…

The rating game

The spread of Internet rankings and reviews is freeing consumers to focus on the decisions that matter, writes Kevin Maney in the current issue of The Atlantic Monthly. “The more technology can help with decisions, the better life will be. Guided by ratings and personalized…

Introduction to service design

Culminatum Ltd – Helsinki Region Centre of Expertise has published a great online tool, entitled Introduction to service design. “The purpose of this digital communications tool is to establish a common ground and a starting point for discussion on service design. By publishing this tool…