This report, and the survey findings behind it, provides a unique insight into the perspectives of EdTech experts regarding the impact of the Covid-19 pandemic on education in Africa. It is based on the findings of a survey of the eLearning Africa network, which attracted approximately 1650 responses from respondents in 52 countries in Africa.
Provocative and engaging in both its broad scope and its surprising details, The WEIRDest People in the World explores how culture, institutions, and psychology shape one another, and explains what this means for both our most personal sense of who we are as individuals and also the large-scale social, political, and economic forces that drive human history.
The authors offer a compelling plan for how we can shift our focus away from the pursuit of growth at all costs, and back toward neglected activities like maintenance, care, and upkeep.
Drawing on the ideas of the "slow movement", Slow Computing sets out numerous practical and political means to take back control and counter the more pernicious effects of living digital lives.
Sur la base d'une enquête de terrain menée Genève, Los Angeles et Tokyo, cet ouvrage aborde la dimension proprement anthropologique du smartphone.
Behavior change design creates entrancing - and effective - products and experiences. Whether you've studied psychology or are new to the field, you can incorporate behavior change principles into your designs to help people achieve meaningful goals, learn and grow, and connect with one another.
The Anthropology + Technology conference brings together pioneering technologists and social scientists from across the globe. Its aim is to facilitate dialogue on emerging technology projects in order to help businesses benefit from more socially-responsible AI.
Artificial Intelligence is permeating a wide range of areas and it is bound to transform work and society. This dossier asks what needs to be done politically in order to shape this transformation for the sake of the common good.
The social sciences don't produce much in the way of patentable widgets or, indeed, life-saving vaccines. However, the analysis and insights they generate can and do underpin better-evidenced decisions and help guide and target insights from the "natural" sciences.
Research has gradually revealed the extent to which online manipulation has been weaponised to affect societies in almost every important way that society works. Yet while almost everyone is touched in one way or another by online manipulation, only a tiny part of society has generally been involved in confronting it.