Category Experientia
Experientia interviews Anne Kirah, senior design anthropologist at Microsoft
Anne Kirah (bio) is senior design anthropologist at Microsoft’s MSN Customer Design Centre. In this interview, she talks on the importance of taking off your blinders and focusing on the real lives of real people. She discusses her work at…
Experientia shows gesture-based interface at international art fair
Slow+Design: experience design, the Slow Food way
World Usability Day on 14 November – major event in Milan
The Usability Professionals’ Association (UPA) organises on 14 November 2006 its second global World Usability Day, with events in more than one hundred cities around the world. The World Usability Day event in Italy, which is also aimed at a…
Mark Vanderbeeken interviewed on engageID
Belgian experience design lab getting off the ground
One of the exciting initiaves within the Belgian C-Mine project is a new Experience Design Lab within the Media & Design Academy, a platform with the double function of integrating and transforming the various disciplines of the academy, and enabling…
Two new thematic Experientia blogs
Experientia, the international experience design consultancy, launches today two new thematic blogs: E-Democracy is aimed at public authorities. It gathers information on citizen participation and the use of web 2.0 technologies in the websites of public authorities, public administrations and…
Putting People First official blogger of the European Market Research Event 2006
Experientia talk: “Innovation in Museum Design” by Arch. Stephen Rustow
Experientia partner leads new media workshop in Canada
Putting People First favourite blog of P&G’s head of innovation
Play Today – an Experientia report on the latest trends in electronic toys and games
Interaction-Ivrea’s final show
Discover and experience location-based services
Patchwerk, a social tool to analyse popularity and status in the digital world
Pooptopia, a pet waste removal urban game
Pooptopia, the Interaction-Ivrea graduation project of Aram Saroyan Armstrong, is a pet waste removal service/game that explores the interplay of service design and entertainment. A few days ago Régine Debatty summarised Pooptopia on her own blog we-make-money-not-art as follows: “Pooptopia…
uni.me, a new mobile communication service centred on people’s availability
What if a mobile phone could provide easily glanceable information of people’s availability? To answer that question, Ana Camila Pinho Amorim developed uni.me, a new mobile communication service and Ana’s graduation project at Interaction Design Institute Ivrea. uni.me supports us…
Experientia partner publishes Italian book on web site usability
A thank you for all those nice words
With this post, I just want to publicly thank all those who have written nice words about Putting People First, especially after the recent relaunch. These include Bruce Nussbaum (also here), David Armano, Alan Chochinov, Ralf Beuker (also here), Rudy…