Category Experientia

Experientia interviews Anne Kirah, senior design anthropologist at Microsoft

Anne Kirah (bio) is senior design anthropologist at Microsoft’s MSN Customer Design Centre. In this interview, she talks on the importance of taking off your blinders and focusing on the real lives of real people. She discusses her work at…

World Usability Day on 14 November – major event in Milan

The Usability Professionals’ Association (UPA) organises on 14 November 2006 its second global World Usability Day, with events in more than one hundred cities around the world. The World Usability Day event in Italy, which is also aimed at a…

Belgian experience design lab getting off the ground

One of the exciting initiaves within the Belgian C-Mine project is a new Experience Design Lab within the Media & Design Academy, a platform with the double function of integrating and transforming the various disciplines of the academy, and enabling…

Two new thematic Experientia blogs

Experientia, the international experience design consultancy, launches today two new thematic blogs: E-Democracy is aimed at public authorities. It gathers information on citizen participation and the use of web 2.0 technologies in the websites of public authorities, public administrations and…

Pooptopia, a pet waste removal urban game

Pooptopia, the Interaction-Ivrea graduation project of Aram Saroyan Armstrong, is a pet waste removal service/game that explores the interplay of service design and entertainment. A few days ago Régine Debatty summarised Pooptopia on her own blog we-make-money-not-art as follows: “Pooptopia…

uni.me, a new mobile communication service centred on people’s availability

What if a mobile phone could provide easily glanceable information of people’s availability? To answer that question, Ana Camila Pinho Amorim developed uni.me, a new mobile communication service and Ana’s graduation project at Interaction Design Institute Ivrea. uni.me supports us…