Web 2.0 puts production in hands of many but rewards in hands of few
Best wishes from Experientia | Auguri da Experientia
More than 2000 people read Putting People First every day, a good 60% via rss and email, the rest directly on the site. I don’t know most of you, so only a few people got our email card, but there is of course this blog…
UK foresight studies identify emerging trends over the next 50 years
Via the BBC I found out about the Sigma and Delta foresight scans, with nearly 250 papers that look ahead at developments over the next 50 years. The research was commissioned by the UK Office of Science and Innovation‘s Horizon Scanning Centre, and complied by…
Fiat engages in online dialogue with its customers
Usability as strategy (or Usability 2.0)
Nokia research on shared phone practices
What happens when people share an object that is inherently designed for personal use? Jan Chipchase and Indri Tulusan of Nokia Research set out explore this topic during a July 2006 field study in Uganda with a brief to understand how people share mobile phones.…
Alcatel-Lucent CTO sees telco future of “comminfotainment” [International Herald Tribune]
Vodafone’s Receiver magazine on gaming and playing
More on Dutch cultural heritage and audience understanding
What if your laptop knew how you felt? [Christian Science Monitor]
The home is not about efficiency or technology
User interface of the $100 laptop
The user interface for the One Laptop Per Child (OLPC) project, the initiative to put $100 laptops in the hands of children around the world led by Nicholas Negroponte, the founding director of the MIT Media Lab, “uses a highly abstracted spatial navigation metaphor, an…
Can mobile phones give you ‘presence?’ [International Herald Tribune]
Dutch heritage conference highlights lack of audience understanding
Cisco focuses on end-user experience [IDG News Service]
The user experience of executive dashboards
Interview with author of “Designing Pleasurable Products”
Design 21, a social design network, in partnership with UNESCO
Design 21: Social Design Network is an online community, created in partnership with UNESCO, where members of the design community, socially conscious individuals, local governments, businesses and non-profit organizations (NPOs) can address social concerns and create smart solutions through design. It’s a place where like-minded…
Philips Design on sustainability and the virtual world
The January 2007 issue of ‘new value by One Design’ (what’s up with that name?), the quarterly magazine of Philips Design, is devoted to articles on sustainability and the virtual world. Some highlights: Helping 400 million people give up smoking The article provides background and…
Good user experience at Microsoft
Crowdsourcing product development
Don Norman outlines three challenges for HCI
The ever-increasing complexity of everyday things, the ever-increasing burden of security, authentication, and identification and the ever-increasing use of automation are according to Don Norman the three large, overriding issues in the field of human-computer interaction. After all, he writes in an article in Interactions…
We need theories of experience design
The Boston Globe interviews Marvin Minsky on book “The Emotion Machine”
Motorola’s Motofone experience website
Dreaming of people-centred RSS feeds
To write a professional blog like Putting People First, one needs to scan a lot of material. In fact, Putting People First would be impossible to compile without the help of RSS. I am subscribed to a great many of them. 331 at the moment.…
How long until the mobile is the heart of entertainment?
UN warns on password ‘explosion’ [BBC]
Customer experience strategies revealed as patchy [UsabilityNews]
Stanford Business School launches executive course in customer-focused innovation
Temporary ‘social’ cellphone numbers let users stay private [International Herald Tribune]
Ethnographers uncover the ‘Unknown Unknowns’ about consumers [Advertising Age]
Book: Frontiers of Capital – Ethnographic Reflections on the New Economy
Interaction-Ivrea legacy is getting lost
ITU Internet Report 2006 on digital life
The eight edition of the ITU Internet Report, entitled “digital.life”, focuses on consumers and looks at how human lives are being continuously shaped and re-shaped by advances in digital technologies. The report begins by examining the underlying technologies for new digital lifestyles, from network infrastructure…
Nokia Design video scenarios of future mobile device use
Donald Norman on the design of future things
Book: Mobile Communications and Society
Mobile Communication and Society: A Global Perspective Manuel Castells, Mireia Fernandez-Ardevol, Jack Linchuan Qiu and Araba Sey Published by the MIT Press How wireless technology is redefining the relationship of communication, technology, and society around the world–in everyday work and life, in youth culture, in…