How are we doing in this emergency? Collecting the answers we will not only know how we are, what has changed in our habits, and what our needs are, but we will also observe how the people close to us are doing in the various neighborhoods and throughout the City of Turin.
Come stiamo in questa emergenza? Raccogliendo le risposte potremo sapere non solo come stiamo noi, cos'è cambiato nelle nostre abitudini e quali sono le nostre necessità, ma osserveremo anche come stanno le persone a noi vicine nel quartiere e in tutta la Città di Torino.
Presentation event on 14 February in Torino of the European project that aims to improve the liveability of the areas around the river Dora
Evento di presentazione del progetto europeo che intende migliorare la vivibilitÃ delle aree attorno al fiume Dora
A new psychology study on how being disrespected leads to increasing cynicism has repercussions for online behavior
The psychologist Amy Orben talks about the widespread fear that smartphones are harmful to our wellbeing - and the difficulty of proving it
Nat Kendall-Taylor studied nearly 40 different social issues and the cultural models people use to understand them. He found three cultural models that stymie social change, and three research-based messaging strategies that can help shift them.
The Anthropology of Smartphones and Smart Ageing, a multi-sited research project based at UCL Anthropology, employs a team of 11 anthropologists conducting simultaneous 16-month ethnographies in Ireland, Italy, Cameroon, Uganda, Brazil, Chile, Al-Quds, China, and Japan.
What happens to our data when we die? - A fascinating and really well-written book about digital legacy after death.
In this special issue, the New York Times Magazine has tried to see the internet and its likely future as best as they can, in the hope that - after decades as imagining it as a utopia, and then a few years as seeing it as a dystopia - we might finally begin to see it for what it is, which is a set of powerful technologies in the midst of some serious flux.