Category Methods
Greater than the sum of its parts
Ethnography and philanthropy: giving is aspiring
Tangible user interfaces: misconceptions and insights
User-generated content uncovered: power to the people [Digital Bulletin]
Jeffrey Veen: designing the complete user experience
A look at Mau’s Massive Change [Business Week]
“What do a featherless chicken, Wal-Mart’s (WMT) logistics system, and an economic theory on homeownership have in common? To Bruce Mau, they all demonstrate the power of design-oriented thinking in the innovation process,” writes Robert Berner in Business Week. “These…
Mark Vanderbeeken interviewed on engageID
UTUM: building the best smartphone experience [SymbianOne]
Picking the brains of the Institute of Design [Usability News]
Yahoo! teams with Current TV on viewer created content [Techcrunch]
Philips developed emotional clothing prototypes
Philips unveils innovative Lifestyle Home prototype
ZIBA Design’s search for the soul of the Chinese consumer
Belgian experience design lab getting off the ground
One of the exciting initiaves within the Belgian C-Mine project is a new Experience Design Lab within the Media & Design Academy, a platform with the double function of integrating and transforming the various disciplines of the academy, and enabling…
The Principles of Play [Metropolis Magazine]
Living Labs Europe – user-driven innovation environments in the information society
A Living Lab is a city area which operates a full-scale urban laboratory and proving ground for inventing, prototyping and marketing new mobile technology applications. A Living Lab includes interactive testing, but is managed as an innovation environment well beyond…